O desenvolvimento de um jogo educacional digital para a instrução dos ajustes curriculares a professores do ensino regular
Data
2022-07-22
Tipo
Trabalho de conclusão de curso
Título da Revista
ISSN da Revista
Título de Volume
Resumo
O presente design, foi projetado na perspectiva de uma educação inclusiva de
maior qualidade, considerando a sensibilização dos professores das salas
regulares do ensino fundamental e médio, para com os educandos PcD (Pessoa
com Deficiência). Este objeto se orienta a partir das contribuições da Drª Kátia
Fonseca, referência nas pesquisas direcionadas ao AEE (Atendimento
Educacional Especializado), que observou os ajustes curriculares e os demarcou
em adaptação, flexibilização e adequação. Esta observação permitiu a
elaboração de um design de jogo educacional, materializado em um GDDE
(Game Design Document Educacional), no qual é apresentada as suas
características, funcionalidades, fluxograma e ideação. Este jogo apresenta uma
proposta de fórum gamificado, motivado por recompensas e méritos dentro do
jogo, esta perspectiva explora a teoria e a prática dos educadores. A pesquisa
preocupou-se em ouvir dois profissionais das salas de recursos de uma escola
pública do estado de São Paulo e outros vinte e oito professores de salas de
aula regulares do ensino público e privado.
The present design was designed from the perspective of a higher quality inclusive education, considering the awareness of teachers in regular elementary and high school classrooms with PcD (Person with Disabilities) students. This object is guided by the contributions of Dr. Kátia Fonseca, a reference in research directed to the AEE (Specialized Educational Service), who observed the curricular adjustments and marked them in adaptation, flexibility and adequacy. This observation allowed the elaboration of an educational game design, materialized in a GDDE (Educational Game Design Document), in which its characteristics, functionalities, flowchart and ideation are presented. This game presents a proposal for a gamified forum, motivated by rewards and merits within the game, this perspective explores the theory and practice of educators. The research was concerned with listening to two professionals from the resource rooms of a public school in the state of São Paulo and another twenty-eight teachers from regular classrooms of public and private education.
The present design was designed from the perspective of a higher quality inclusive education, considering the awareness of teachers in regular elementary and high school classrooms with PcD (Person with Disabilities) students. This object is guided by the contributions of Dr. Kátia Fonseca, a reference in research directed to the AEE (Specialized Educational Service), who observed the curricular adjustments and marked them in adaptation, flexibility and adequacy. This observation allowed the elaboration of an educational game design, materialized in a GDDE (Educational Game Design Document), in which its characteristics, functionalities, flowchart and ideation are presented. This game presents a proposal for a gamified forum, motivated by rewards and merits within the game, this perspective explores the theory and practice of educators. The research was concerned with listening to two professionals from the resource rooms of a public school in the state of São Paulo and another twenty-eight teachers from regular classrooms of public and private education.